IS_RENDERED_SCENE_LOADED
Hash
0x45BF3A6239A576B7Runtime name
IsRenderedSceneLoadedNamespaceSTREAMING
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL IS_RENDERED_SCENE_LOADED();Returns BOOL
Usage
local retval = IsRenderedSceneLoaded()
-- always works, by hash
local retval = Citizen.InvokeNative(0x45BF3A6239A576B7, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsRenderedSceneLoaded();
// by hash
const retval = Citizen.invokeNative('0x45BF3A6239A576B7', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x45BF3A6239A576B7);Sources
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