RedM Natives

_0x88FD60D846D9CD63

Hash0x88FD60D846D9CD63
Runtime nameN_0x88fd60d846d9cd63
NamespaceTASK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x88FD60D846D9CD63(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Usage

Lua
N_0x88fd60d846d9cd63(ped)

-- always works, by hash
Citizen.InvokeNative(0x88FD60D846D9CD63, ped)
JavaScript and C#
JavaScript
N_0x88fd60d846d9cd63(ped);

// by hash
Citizen.invokeNative('0x88FD60D846D9CD63', ped);
C#
Function.Call((Hash)0x88FD60D846D9CD63, ped);
  • This native has no known name, so the runtime exposes it only as N_0x88fd60d846d9cd63 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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