RedM Natives

_0xFDECCA06E8B81346

Hash0xFDECCA06E8B81346
Runtime nameN_0xfdecca06e8b81346
NamespaceTASK
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xFDECCA06E8B81346(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns Any

Usage

Lua
local retval = N_0xfdecca06e8b81346(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0xFDECCA06E8B81346, ped, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xfdecca06e8b81346(ped);

// by hash
const retval = Citizen.invokeNative('0xFDECCA06E8B81346', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xFDECCA06E8B81346, ped);
  • This native has no known name, so the runtime exposes it only as N_0xfdecca06e8b81346 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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