RedM Natives

GET_IS_CARRIABLE_ENTITY

Hash0x0CCFE72B43C9CF96
Runtime nameGetIsCarriableEntity
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL GET_IS_CARRIABLE_ENTITY(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns BOOL

Usage

Lua
local retval = GetIsCarriableEntity(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0x0CCFE72B43C9CF96, entity, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = GetIsCarriableEntity(entity);

// by hash
const retval = Citizen.invokeNative('0x0CCFE72B43C9CF96', entity, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x0CCFE72B43C9CF96, entity);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.