IS_MOVE_BLEND_RATIO_WALKING
Hash
0xF133BBBE91E1691FRuntime name
IsMoveBlendRatioWalkingNamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xF133BBBE91E1691FSignature
BOOL IS_MOVE_BLEND_RATIO_WALKING(float moveBlendRatio);Parameters
| Name | Type | Description |
|---|---|---|
moveBlendRatio | float | — |
Returns BOOL
Usage
local retval = IsMoveBlendRatioWalking(moveBlendRatio)
-- always works, by hash
local retval = Citizen.InvokeNative(0xF133BBBE91E1691F, moveBlendRatio, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsMoveBlendRatioWalking(moveBlendRatio);
// by hash
const retval = Citizen.invokeNative('0xF133BBBE91E1691F', moveBlendRatio + 0.0000001, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xF133BBBE91E1691F, moveBlendRatio);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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