RedM Natives

IS_PED_IN_HIT_REACT

Hash0xF330A5C062B29BED
Runtime nameIsPedInHitReact
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL IS_PED_IN_HIT_REACT(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Usage

Lua
local retval = IsPedInHitReact(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF330A5C062B29BED, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsPedInHitReact(ped);

// by hash
const retval = Citizen.invokeNative('0xF330A5C062B29BED', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xF330A5C062B29BED, ped);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.