RedM Natives

IS_PED_SCENARIO_REACT_LOOKING

Hash0x916B8E075ABC8B4E
Runtime nameIsPedScenarioReactLooking
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL IS_PED_SCENARIO_REACT_LOOKING(Ped ped, BOOL p1);

Parameters

NameTypeDescription
pedPed—
p1BOOL—

Returns BOOL

Usage

Lua
local retval = IsPedScenarioReactLooking(ped, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0x916B8E075ABC8B4E, ped, p1, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsPedScenarioReactLooking(ped, p1);

// by hash
const retval = Citizen.invokeNative('0x916B8E075ABC8B4E', ped, p1, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x916B8E075ABC8B4E, ped, p1);

Sources

alloc8or RDR3 NativeDB

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