RedM Natives

IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION

Hash0x30ED88D5E0C56A37
Runtime nameIsTaskMoveNetworkReadyForTransition
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x30ED88D5E0C56A37

Signature

BOOL IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Usage

Lua
local retval = IsTaskMoveNetworkReadyForTransition(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0x30ED88D5E0C56A37, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsTaskMoveNetworkReadyForTransition(ped);

// by hash
const retval = Citizen.invokeNative('0x30ED88D5E0C56A37', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x30ED88D5E0C56A37, ped);

Sources

alloc8or RDR3 NativeDB

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