RedM Natives

IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE

Hash0xF5134943EA29868C
Runtime nameIsWaypointPlaybackGoingOnForVehicle
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xF5134943EA29868C

Signature

BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns BOOL

Usage

Lua
local retval = IsWaypointPlaybackGoingOnForVehicle(p0, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF5134943EA29868C, p0, p1, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsWaypointPlaybackGoingOnForVehicle(p0, p1);

// by hash
const retval = Citizen.invokeNative('0xF5134943EA29868C', p0, p1, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xF5134943EA29868C, p0, p1);

Sources

alloc8or RDR3 NativeDB

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