RedM Natives

RESET_SCENARIO_GROUPS_ENABLED

Hash0xDD902D0349AFAD3A
Runtime nameResetScenarioGroupsEnabled
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xDD902D0349AFAD3A

Signature

void RESET_SCENARIO_GROUPS_ENABLED();

Returns void

Usage

Lua
ResetScenarioGroupsEnabled()

-- always works, by hash
Citizen.InvokeNative(0xDD902D0349AFAD3A)
JavaScript and C#
JavaScript
ResetScenarioGroupsEnabled();

// by hash
Citizen.invokeNative('0xDD902D0349AFAD3A');
C#
Function.Call((Hash)0xDD902D0349AFAD3A);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.