STOP_ANIM_TASK
Hash
0x97FF36A1D40EA00ARuntime name
StopAnimTaskNamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x97FF36A1D40EA00ASignature
void STOP_ANIM_TASK(Ped ped, const char* animDictionary, const char* animationName, float p3);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
animDictionary | const char* | — |
animationName | const char* | — |
p3 | float | — |
Returns void
Usage
StopAnimTask(ped, animDictionary, animationName, p3)
-- always works, by hash
Citizen.InvokeNative(0x97FF36A1D40EA00A, ped, animDictionary, animationName, p3)JavaScript and C#
StopAnimTask(ped, animDictionary, animationName, p3);
// by hash
Citizen.invokeNative('0x97FF36A1D40EA00A', ped, animDictionary, animationName, p3 + 0.0000001);Function.Call((Hash)0x97FF36A1D40EA00A, ped, animDictionary, animationName, p3);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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