RedM Natives

TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED

Hash0x2BBA30B854534A0C
Runtime nameTaskCombatHatedTargetsAroundPedTimed
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x2BBA30B854534A0C

Signature

void TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED(Ped ped, float radius, int time, int flags);

Parameters

NameTypeDescription
pedPed—
radiusfloat—
timeint—
flagsint—

Returns void

Usage

Lua
TaskCombatHatedTargetsAroundPedTimed(ped, radius, time, flags)

-- always works, by hash
Citizen.InvokeNative(0x2BBA30B854534A0C, ped, radius, time, flags)
JavaScript and C#
JavaScript
TaskCombatHatedTargetsAroundPedTimed(ped, radius, time, flags);

// by hash
Citizen.invokeNative('0x2BBA30B854534A0C', ped, radius + 0.0000001, time, flags);
C#
Function.Call((Hash)0x2BBA30B854534A0C, ped, radius, time, flags);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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