RedM Natives

TASK_FLYING_CIRCLE

Hash0x72997893BFB8ECCC
Runtime nameTaskFlyingCircle
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_FLYING_CIRCLE(Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6);

Parameters

NameTypeDescription
pedPed—
p1Any—
p2Any—
p3Any—
p4Any—
p5Any—
p6Any—

Returns void

Usage

Lua
TaskFlyingCircle(ped, p1, p2, p3, p4, p5, p6)

-- always works, by hash
Citizen.InvokeNative(0x72997893BFB8ECCC, ped, p1, p2, p3, p4, p5, p6)
JavaScript and C#
JavaScript
TaskFlyingCircle(ped, p1, p2, p3, p4, p5, p6);

// by hash
Citizen.invokeNative('0x72997893BFB8ECCC', ped, p1, p2, p3, p4, p5, p6);
C#
Function.Call((Hash)0x72997893BFB8ECCC, ped, p1, p2, p3, p4, p5, p6);

Sources

alloc8or RDR3 NativeDB

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