TASK_FOLLOW_ENTITY_WHILE_AIMING_AT_ENTITY
Hash
0x2D532EAA142CF83FRuntime name
TaskFollowEntityWhileAimingAtEntityNamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
Signature
void TASK_FOLLOW_ENTITY_WHILE_AIMING_AT_ENTITY(Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
p1 | Any | — |
p2 | Any | — |
p3 | Any | — |
p4 | Any | — |
p5 | Any | — |
p6 | Any | — |
p7 | Any | — |
Returns void
Usage
TaskFollowEntityWhileAimingAtEntity(ped, p1, p2, p3, p4, p5, p6, p7)
-- always works, by hash
Citizen.InvokeNative(0x2D532EAA142CF83F, ped, p1, p2, p3, p4, p5, p6, p7)JavaScript and C#
TaskFollowEntityWhileAimingAtEntity(ped, p1, p2, p3, p4, p5, p6, p7);
// by hash
Citizen.invokeNative('0x2D532EAA142CF83F', ped, p1, p2, p3, p4, p5, p6, p7);Function.Call((Hash)0x2D532EAA142CF83F, ped, p1, p2, p3, p4, p5, p6, p7);Sources
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