RedM Natives

TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD_USING_COMBAT_STYLE

Hash0x639C0425A0B4E77E
Runtime nameTaskGoToCoordWhileAimingAtCoordUsingCombatStyle
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD_USING_COMBAT_STYLE(Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9, Any p10, Any p11, Any p12, Any p13, Any p14, Any p15);

Parameters

NameTypeDescription
pedPed—
p1Any—
p2Any—
p3Any—
p4Any—
p5Any—
p6Any—
p7Any—
p8Any—
p9Any—
p10Any—
p11Any—
p12Any—
p13Any—
p14Any—
p15Any—

Returns void

Usage

Lua
TaskGoToCoordWhileAimingAtCoordUsingCombatStyle(ped, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15)

-- always works, by hash
Citizen.InvokeNative(0x639C0425A0B4E77E, ped, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15)
JavaScript and C#
JavaScript
TaskGoToCoordWhileAimingAtCoordUsingCombatStyle(ped, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);

// by hash
Citizen.invokeNative('0x639C0425A0B4E77E', ped, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);
C#
Function.Call((Hash)0x639C0425A0B4E77E, ped, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);

Sources

alloc8or RDR3 NativeDB

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