RedM Natives

TASK_LOOK_AT_ENTITY

Hash0x69F4BE8C8CC4796C
Runtime nameTaskLookAtEntity
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x69F4BE8C8CC4796C

Signature

void TASK_LOOK_AT_ENTITY(Ped ped, Entity lookAtTarget, int duration, int p3, int p4, int p5);

Parameters

NameTypeDescription
pedPed—
lookAtTargetEntity—
durationint—
p3int—
p4int—
p5int—

Returns void

Description

param3: duration in ms, use -1 to look forever
param4: using 2048 is fine
param5: using 3 is fine

Usage

Lua
TaskLookAtEntity(ped, lookAtTarget, duration, p3, p4, p5)

-- always works, by hash
Citizen.InvokeNative(0x69F4BE8C8CC4796C, ped, lookAtTarget, duration, p3, p4, p5)
JavaScript and C#
JavaScript
TaskLookAtEntity(ped, lookAtTarget, duration, p3, p4, p5);

// by hash
Citizen.invokeNative('0x69F4BE8C8CC4796C', ped, lookAtTarget, duration, p3, p4, p5);
C#
Function.Call((Hash)0x69F4BE8C8CC4796C, ped, lookAtTarget, duration, p3, p4, p5);

Sources

alloc8or RDR3 NativeDB

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