RedM Natives

TASK_MOVE_IN_TRAFFIC_TO_DESTINATION

Hash0xDCA3A13F7A45338B
Runtime nameTaskMoveInTrafficToDestination
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_MOVE_IN_TRAFFIC_TO_DESTINATION(Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7);

Parameters

NameTypeDescription
pedPed—
p1Any—
p2Any—
p3Any—
p4Any—
p5Any—
p6Any—
p7Any—

Returns void

Usage

Lua
TaskMoveInTrafficToDestination(ped, p1, p2, p3, p4, p5, p6, p7)

-- always works, by hash
Citizen.InvokeNative(0xDCA3A13F7A45338B, ped, p1, p2, p3, p4, p5, p6, p7)
JavaScript and C#
JavaScript
TaskMoveInTrafficToDestination(ped, p1, p2, p3, p4, p5, p6, p7);

// by hash
Citizen.invokeNative('0xDCA3A13F7A45338B', ped, p1, p2, p3, p4, p5, p6, p7);
C#
Function.Call((Hash)0xDCA3A13F7A45338B, ped, p1, p2, p3, p4, p5, p6, p7);

Sources

alloc8or RDR3 NativeDB

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