RedM Natives

TASK_PERSISTENT_CHARACTER

Hash0x4391700CBD89C3D8
Runtime nameTaskPersistentCharacter
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_PERSISTENT_CHARACTER(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Usage

Lua
TaskPersistentCharacter(ped)

-- always works, by hash
Citizen.InvokeNative(0x4391700CBD89C3D8, ped)
JavaScript and C#
JavaScript
TaskPersistentCharacter(ped);

// by hash
Citizen.invokeNative('0x4391700CBD89C3D8', ped);
C#
Function.Call((Hash)0x4391700CBD89C3D8, ped);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.