RedM Natives

TASK_SET_CROUCH_MOVEMENT

Hash0x17293C633C8AC019
Runtime nameTaskSetCrouchMovement
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_SET_CROUCH_MOVEMENT(Ped ped, BOOL p1, Any p2, BOOL p3);

Parameters

NameTypeDescription
pedPed—
p1BOOL—
p2Any—
p3BOOL—

Returns void

Usage

Lua
TaskSetCrouchMovement(ped, p1, p2, p3)

-- always works, by hash
Citizen.InvokeNative(0x17293C633C8AC019, ped, p1, p2, p3)
JavaScript and C#
JavaScript
TaskSetCrouchMovement(ped, p1, p2, p3);

// by hash
Citizen.invokeNative('0x17293C633C8AC019', ped, p1, p2, p3);
C#
Function.Call((Hash)0x17293C633C8AC019, ped, p1, p2, p3);

Sources

alloc8or RDR3 NativeDB

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