RedM Natives

TASK_SHOCKING_EVENT_REACT

Hash0x452419CBD838065B
Runtime nameTaskShockingEventReact
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x452419CBD838065B

Signature

void TASK_SHOCKING_EVENT_REACT(Ped ped, Any p1, Any p2);

Parameters

NameTypeDescription
pedPed—
p1Any—
p2Any—

Returns void

Usage

Lua
TaskShockingEventReact(ped, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0x452419CBD838065B, ped, p1, p2)
JavaScript and C#
JavaScript
TaskShockingEventReact(ped, p1, p2);

// by hash
Citizen.invokeNative('0x452419CBD838065B', ped, p1, p2);
C#
Function.Call((Hash)0x452419CBD838065B, ped, p1, p2);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.