RedM Natives

TASK_VEHICLE_DRIVE_STRAIGHT_TO_POINT

Old name: _TASK_VEHICLE_DRIVE_TO_POINT

Hash0x089FF2FB965F0A29
Runtime nameTaskVehicleDriveStraightToPoint
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_VEHICLE_DRIVE_STRAIGHT_TO_POINT(Ped driver, Vehicle vehicle, float x, float y, float z, float p5, float p6, int flag);

Parameters

NameTypeDescription
driverPed—
vehicleVehicle—
xfloat—
yfloat—
zfloat—
p5float—
p6float—
flagint—

Returns void

Description

Old name: _TASK_VEHICLE_DRIVE_TO_POINT
flag: 524419 and 0 in shop_horse_shop R* Script

Usage

Lua
TaskVehicleDriveStraightToPoint(driver, vehicle, x, y, z, p5, p6, flag)

-- always works, by hash
Citizen.InvokeNative(0x089FF2FB965F0A29, driver, vehicle, x, y, z, p5, p6, flag)
JavaScript and C#
JavaScript
TaskVehicleDriveStraightToPoint(driver, vehicle, x, y, z, p5, p6, flag);

// by hash
Citizen.invokeNative('0x089FF2FB965F0A29', driver, vehicle, x + 0.0000001, y + 0.0000001, z + 0.0000001, p5 + 0.0000001, p6 + 0.0000001, flag);
C#
Function.Call((Hash)0x089FF2FB965F0A29, driver, vehicle, x, y, z, p5, p6, flag);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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