RedM Natives

_EMIT_PED_CARRIABLE_STRUGGLE_DIRECTION

Hash0x1ECF56C040FD839C
Runtime nameEmitPedCarriableStruggleDirection
NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _EMIT_PED_CARRIABLE_STRUGGLE_DIRECTION(Ped ped, float direction);

Parameters

NameTypeDescription
pedPed—
directionfloat—

Returns void

Usage

Lua
EmitPedCarriableStruggleDirection(ped, direction)

-- always works, by hash
Citizen.InvokeNative(0x1ECF56C040FD839C, ped, direction)
JavaScript and C#
JavaScript
EmitPedCarriableStruggleDirection(ped, direction);

// by hash
Citizen.invokeNative('0x1ECF56C040FD839C', ped, direction + 0.0000001);
C#
Function.Call((Hash)0x1ECF56C040FD839C, ped, direction);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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