_GET_SCRIPT_TASK_ACTION_TIME
Hash
0xA710DC5D25F8B942Runtime name
GetScriptTaskActionTimeNamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
float _GET_SCRIPT_TASK_ACTION_TIME(Ped ped, Hash task);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
task | Hash | — |
Returns float
Usage
local retval = GetScriptTaskActionTime(ped, task)
-- always works, by hash
local retval = Citizen.InvokeNative(0xA710DC5D25F8B942, ped, task, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetScriptTaskActionTime(ped, task);
// by hash
const retval = Citizen.invokeNative('0xA710DC5D25F8B942', ped, task, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0xA710DC5D25F8B942, ped, task);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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