_HAS_PED_ANIMAL_BEEN_SAMPLED
Returns true if the specified ped (animal) has been flagged as sampled.
Hash
0x7CB99FADDE73CD1BRuntime name
HasPedAnimalBeenSampledNamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1311
Signature
Any _HAS_PED_ANIMAL_BEEN_SAMPLED(Any p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
Returns Any
Description
Returns true if the specified ped (animal) has been flagged as sampled. This is presumed to read a boolean flag set by:_FORCE_ANIMAL_SAMPLED
Usage
local retval = HasPedAnimalBeenSampled(p0)
-- always works, by hash
local retval = Citizen.InvokeNative(0x7CB99FADDE73CD1B, p0, Citizen.ResultAsInteger())JavaScript and C#
const retval = HasPedAnimalBeenSampled(p0);
// by hash
const retval = Citizen.invokeNative('0x7CB99FADDE73CD1B', p0, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x7CB99FADDE73CD1B, p0);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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