_IS_PED_WAITING_ON_FISH_TO_BITE
Returns true while the ped has cast the fishing line and is waiting for a fish to bite Once the ped hooks a fish and enters the struggle/reeled-in phase, this returns false.
Hash
0xB520DBDA7FCF573FRuntime name
IsPedWaitingOnFishToBiteNamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _IS_PED_WAITING_ON_FISH_TO_BITE(Ped ped);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Returns BOOL
Description
Returns true while the ped has cast the fishing line and is waiting for a fish to bite Once the ped hooks a fish and enters the struggle/reeled-in phase, this returns false.
Usage
local retval = IsPedWaitingOnFishToBite(ped)
-- always works, by hash
local retval = Citizen.InvokeNative(0xB520DBDA7FCF573F, ped, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsPedWaitingOnFishToBite(ped);
// by hash
const retval = Citizen.invokeNative('0xB520DBDA7FCF573F', ped, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xB520DBDA7FCF573F, ped);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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