RedM Natives

_IS_PED_WAITING_ON_FISH_TO_BITE

Returns true while the ped has cast the fishing line and is waiting for a fish to bite Once the ped hooks a fish and enters the struggle/reeled-in phase, this returns false.

Hash0xB520DBDA7FCF573F
Runtime nameIsPedWaitingOnFishToBite
NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _IS_PED_WAITING_ON_FISH_TO_BITE(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns BOOL

Description

VORPCORE RDR3natives

Returns true while the ped has cast the fishing line and is waiting for a fish to bite Once the ped hooks a fish and enters the struggle/reeled-in phase, this returns false.

Usage

Lua
local retval = IsPedWaitingOnFishToBite(ped)

-- always works, by hash
local retval = Citizen.InvokeNative(0xB520DBDA7FCF573F, ped, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsPedWaitingOnFishToBite(ped);

// by hash
const retval = Citizen.invokeNative('0xB520DBDA7FCF573F', ped, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xB520DBDA7FCF573F, ped);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.