RedM Natives

_SET_PED_CLEAR_AIMING_IN_THE_AIR

Hash0x34C0010188D7C54A
Runtime nameSetPedClearAimingInTheAir
NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_PED_CLEAR_AIMING_IN_THE_AIR(Ped ped, Any p1);

Parameters

NameTypeDescription
pedPed—
p1Any—

Returns void

Usage

Lua
SetPedClearAimingInTheAir(ped, p1)

-- always works, by hash
Citizen.InvokeNative(0x34C0010188D7C54A, ped, p1)
JavaScript and C#
JavaScript
SetPedClearAimingInTheAir(ped, p1);

// by hash
Citizen.invokeNative('0x34C0010188D7C54A', ped, p1);
C#
Function.Call((Hash)0x34C0010188D7C54A, ped, p1);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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