_SET_PED_PATH_LADDER_COST_MODIFIER
_SET_PED_PATH_P*
Hash
0x70F7A1EAB1AE3AA8Runtime name
SetPedPathLadderCostModifierNamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1232
Signature
void _SET_PED_PATH_LADDER_COST_MODIFIER(Ped ped, float modifier);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
modifier | float | — |
Returns void
Description
_SET_PED_PATH_P*
Usage
SetPedPathLadderCostModifier(ped, modifier)
-- always works, by hash
Citizen.InvokeNative(0x70F7A1EAB1AE3AA8, ped, modifier)JavaScript and C#
SetPedPathLadderCostModifier(ped, modifier);
// by hash
Citizen.invokeNative('0x70F7A1EAB1AE3AA8', ped, modifier + 0.0000001);Function.Call((Hash)0x70F7A1EAB1AE3AA8, ped, modifier);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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