_TASK_JUMP_2
Hash
0x91083103137D7254Runtime name
TaskJump_2NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _TASK_JUMP_2(Ped ped, float x, float y, float z, Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
x | float | — |
y | float | — |
z | float | — |
entity | Entity | — |
Returns void
Usage
TaskJump_2(ped, x, y, z, entity)
-- always works, by hash
Citizen.InvokeNative(0x91083103137D7254, ped, x, y, z, entity)JavaScript and C#
TaskJump_2(ped, x, y, z, entity);
// by hash
Citizen.invokeNative('0x91083103137D7254', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, entity);Function.Call((Hash)0x91083103137D7254, ped, x, y, z, entity);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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