_TASK_VEHICLE_DRIVE_TO_POINT_2
Hash
0x6524A8981E8BE7C9Runtime name
TaskVehicleDriveToPoint_2NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _TASK_VEHICLE_DRIVE_TO_POINT_2(Vehicle vehicle, float x, float y, float z, float p4, float p5, Any p6);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
x | float | — |
y | float | — |
z | float | — |
p4 | float | — |
p5 | float | — |
p6 | Any | — |
Returns void
Description
Params: p4 = 3.f or 8.f, p5 = 0.25f, p6 = 0 in R* Scripts
Usage
TaskVehicleDriveToPoint_2(vehicle, x, y, z, p4, p5, p6)
-- always works, by hash
Citizen.InvokeNative(0x6524A8981E8BE7C9, vehicle, x, y, z, p4, p5, p6)JavaScript and C#
TaskVehicleDriveToPoint_2(vehicle, x, y, z, p4, p5, p6);
// by hash
Citizen.invokeNative('0x6524A8981E8BE7C9', vehicle, x + 0.0000001, y + 0.0000001, z + 0.0000001, p4 + 0.0000001, p5 + 0.0000001, p6);Function.Call((Hash)0x6524A8981E8BE7C9, vehicle, x, y, z, p4, p5, p6);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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