RedM Natives

_TELEMETRY_HERB_PICKED

Hash0xAE693EC3A178F6C2
Runtime nameTelemetryHerbPicked
NamespaceTELEMETRY
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _TELEMETRY_HERB_PICKED(Hash herbType);

Parameters

NameTypeDescription
herbTypeHash—

Returns void

Usage

Lua
TelemetryHerbPicked(herbType)

-- always works, by hash
Citizen.InvokeNative(0xAE693EC3A178F6C2, herbType)
JavaScript and C#
JavaScript
TelemetryHerbPicked(herbType);

// by hash
Citizen.invokeNative('0xAE693EC3A178F6C2', herbType);
C#
Function.Call((Hash)0xAE693EC3A178F6C2, herbType);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.