RedM Natives

_TELEMETRY_INTRO_SKIP

Hash0x1B554723799245F4
Runtime nameTelemetryIntroSkip
NamespaceTELEMETRY
SideClient
NameCommunity guess
Docs
Since build1355

Signature

void _TELEMETRY_INTRO_SKIP(Any p0, Any p1, Any p2);

Parameters

NameTypeDescription
p0Any—
p1Any—
p2Any—

Returns void

Usage

Lua
TelemetryIntroSkip(p0, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0x1B554723799245F4, p0, p1, p2)
JavaScript and C#
JavaScript
TelemetryIntroSkip(p0, p1, p2);

// by hash
Citizen.invokeNative('0x1B554723799245F4', p0, p1, p2);
C#
Function.Call((Hash)0x1B554723799245F4, p0, p1, p2);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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