RedM Natives

_TELEMETRY_MISSION_ILO_OPTION

Hash0xEA323F5E1A4DA2F1
Runtime nameTelemetryMissionIloOption
NamespaceTELEMETRY
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _TELEMETRY_MISSION_ILO_OPTION(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns void

Usage

Lua
TelemetryMissionIloOption(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0xEA323F5E1A4DA2F1, p0, p1)
JavaScript and C#
JavaScript
TelemetryMissionIloOption(p0, p1);

// by hash
Citizen.invokeNative('0xEA323F5E1A4DA2F1', p0, p1);
C#
Function.Call((Hash)0xEA323F5E1A4DA2F1, p0, p1);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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