RedM Natives

_TELEMETRY_PLAYER_SPAWNED

Hash0x5DA4718DF897EB25
Runtime nameTelemetryPlayerSpawned
NamespaceTELEMETRY
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _TELEMETRY_PLAYER_SPAWNED(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Usage

Lua
TelemetryPlayerSpawned(ped)

-- always works, by hash
Citizen.InvokeNative(0x5DA4718DF897EB25, ped)
JavaScript and C#
JavaScript
TelemetryPlayerSpawned(ped);

// by hash
Citizen.invokeNative('0x5DA4718DF897EB25', ped);
C#
Function.Call((Hash)0x5DA4718DF897EB25, ped);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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