RedM Natives

_TELEMETRY_ROLE_MOONSHINER

Hash0x99D40C5D74BC88E9
Runtime nameTelemetryRoleMoonshiner
NamespaceTELEMETRY
SideClient
NameCommunity guess
Docs
Since build1232

Signature

void _TELEMETRY_ROLE_MOONSHINER(Any p0, Any transactionId);

Parameters

NameTypeDescription
p0Any—
transactionIdAny—

Returns void

Usage

Lua
TelemetryRoleMoonshiner(p0, transactionId)

-- always works, by hash
Citizen.InvokeNative(0x99D40C5D74BC88E9, p0, transactionId)
JavaScript and C#
JavaScript
TelemetryRoleMoonshiner(p0, transactionId);

// by hash
Citizen.invokeNative('0x99D40C5D74BC88E9', p0, transactionId);
C#
Function.Call((Hash)0x99D40C5D74BC88E9, p0, transactionId);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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