RedM Natives

_TELEMETRY_SLEEP

Hash0xF9F14080D80937BD
Runtime nameTelemetrySleep
NamespaceTELEMETRY
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _TELEMETRY_SLEEP(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns void

Usage

Lua
TelemetrySleep(p0)

-- always works, by hash
Citizen.InvokeNative(0xF9F14080D80937BD, p0)
JavaScript and C#
JavaScript
TelemetrySleep(p0);

// by hash
Citizen.invokeNative('0xF9F14080D80937BD', p0);
C#
Function.Call((Hash)0xF9F14080D80937BD, p0);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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