RedM Natives

DOES_STREAMED_TXD_EXIST

Hash0xBA0163B277C2D2D0
Runtime nameDoesStreamedTxdExist
NamespaceTXD
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL DOES_STREAMED_TXD_EXIST(Hash txdHash);

Parameters

NameTypeDescription
txdHashHash—

Returns BOOL

Usage

Lua
local retval = DoesStreamedTxdExist(txdHash)

-- always works, by hash
local retval = Citizen.InvokeNative(0xBA0163B277C2D2D0, txdHash, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = DoesStreamedTxdExist(txdHash);

// by hash
const retval = Citizen.invokeNative('0xBA0163B277C2D2D0', txdHash, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xBA0163B277C2D2D0, txdHash);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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