RedM Natives

HAS_STREAMED_TXD_LOADED

Hash0xBE72591D1509FFE4
Runtime nameHasStreamedTxdLoaded
NamespaceTXD
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL HAS_STREAMED_TXD_LOADED(Hash txdHash);

Parameters

NameTypeDescription
txdHashHash—

Returns BOOL

Usage

Lua
local retval = HasStreamedTxdLoaded(txdHash)

-- always works, by hash
local retval = Citizen.InvokeNative(0xBE72591D1509FFE4, txdHash, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = HasStreamedTxdLoaded(txdHash);

// by hash
const retval = Citizen.invokeNative('0xBE72591D1509FFE4', txdHash, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xBE72591D1509FFE4, txdHash);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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