IS_UIAPP_RUNNING
Returns true if the Native UI Application is running.
Hash
0xDE4A9B35D028979FRuntime name
IsUiappRunningNamespaceUIAPPS
SideClient
NameOfficial
Docs
Since build1232
Signature
BOOL IS_UIAPP_RUNNING(const char* appName);Parameters
| Name | Type | Description |
|---|---|---|
appName | const char* | — |
Returns BOOL
Description
Returns true if the Native UI Application is running.
Usage
local retval = IsUiappRunning(appName)
-- always works, by hash
local retval = Citizen.InvokeNative(0xDE4A9B35D028979F, appName, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsUiappRunning(appName);
// by hash
const retval = Citizen.invokeNative('0xDE4A9B35D028979F', appName, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xDE4A9B35D028979F, appName);Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.