RedM Natives

_CLOSE_UIAPP_IMMEDIATE

Hash0x3015635426D1B17C
Runtime nameCloseUiappImmediate
NamespaceUIAPPS
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _CLOSE_UIAPP_IMMEDIATE(const char* appName);

Parameters

NameTypeDescription
appNameconst char*—

Returns void

Usage

Lua
CloseUiappImmediate(appName)

-- always works, by hash
Citizen.InvokeNative(0x3015635426D1B17C, appName)
JavaScript and C#
JavaScript
CloseUiappImmediate(appName);

// by hash
Citizen.invokeNative('0x3015635426D1B17C', appName);
C#
Function.Call((Hash)0x3015635426D1B17C, appName);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.