RedM Natives

_0x6D85126F6CCF02C9

Hash0x6D85126F6CCF02C9
Runtime nameN_0x6d85126f6ccf02c9
NamespaceUIFEED
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x6D85126F6CCF02C9(int feedChannel, int p1, BOOL p2);

Parameters

NameTypeDescription
feedChannelint—
p1int—
p2BOOL—

Returns void

Usage

Lua
N_0x6d85126f6ccf02c9(feedChannel, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0x6D85126F6CCF02C9, feedChannel, p1, p2)
JavaScript and C#
JavaScript
N_0x6d85126f6ccf02c9(feedChannel, p1, p2);

// by hash
Citizen.invokeNative('0x6D85126F6CCF02C9', feedChannel, p1, p2);
C#
Function.Call((Hash)0x6D85126F6CCF02C9, feedChannel, p1, p2);
  • This native has no known name, so the runtime exposes it only as N_0x6d85126f6ccf02c9 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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