RedM Natives

_UI_FEED_CLEAR_ALL_CHANNELS

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Hash0x6035E8FBCA32AC5E
Runtime nameUiFeedClearAllChannels
NamespaceUIFEED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UI_FEED_CLEAR_ALL_CHANNELS();

Returns void

Description

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Usage

Lua
UiFeedClearAllChannels()

-- always works, by hash
Citizen.InvokeNative(0x6035E8FBCA32AC5E)
JavaScript and C#
JavaScript
UiFeedClearAllChannels();

// by hash
Citizen.invokeNative('0x6035E8FBCA32AC5E');
C#
Function.Call((Hash)0x6035E8FBCA32AC5E);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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