RedM Natives

_UI_FEED_POST_COLLECTOR_TOAST

notification you need dataview

Hash0xAFF5BE9BA496CE40
Runtime nameUiFeedPostCollectorToast
NamespaceUIFEED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

int _UI_FEED_POST_COLLECTOR_TOAST(Any* p0, Any* p1, BOOL p2, BOOL p3, Hash collectableCategory);

Parameters

NameTypeDescription
p0Any*—
p1Any*—
p2BOOL—
p3BOOL—
collectableCategoryHash—

Returns int

Description

VORPCORE RDR3natives

notification you need dataview

Usage

Lua
local retval, p0, p1 = UiFeedPostCollectorToast(p2, p3, collectableCategory)

-- always works, by hash
local retval, p0, p1 = Citizen.InvokeNative(0xAFF5BE9BA496CE40, Citizen.PointerValueInt(), Citizen.PointerValueInt(), p2, p3, collectableCategory, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const [retval, p0, p1] = UiFeedPostCollectorToast(p2, p3, collectableCategory);

// by hash
const [retval, p0, p1] = Citizen.invokeNative('0xAFF5BE9BA496CE40', Citizen.pointerValueInt(), Citizen.pointerValueInt(), p2, p3, collectableCategory, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
var p0 = new OutputArgument();
var p1 = new OutputArgument();
int retval = Function.Call<int>((Hash)0xAFF5BE9BA496CE40, p0, p1, p2, p3, collectableCategory);
// p0.GetResult<int>()
// p1.GetResult<int>()
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.
  • Any* arguments are often structs. Build them with a DataView buffer and pass it with :Buffer() — see the examples and notes below.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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