RedM Natives

_UI_STICKY_FEED_IS_ALERT_SCREEN_ACTIVE

Hash0xF8806EC3FF840FDC
Runtime nameUiStickyFeedIsAlertScreenActive
NamespaceUISTICKYFEED
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _UI_STICKY_FEED_IS_ALERT_SCREEN_ACTIVE();

Returns BOOL

Usage

Lua
local retval = UiStickyFeedIsAlertScreenActive()

-- always works, by hash
local retval = Citizen.InvokeNative(0xF8806EC3FF840FDC, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = UiStickyFeedIsAlertScreenActive();

// by hash
const retval = Citizen.invokeNative('0xF8806EC3FF840FDC', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xF8806EC3FF840FDC);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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