RedM Natives

_UITUTORIAL_GET_IS_THREAT_INDICATOR_ON

Hash0xFC2E0A5E9ED4E1B4
Runtime nameUitutorialGetIsThreatIndicatorOn
NamespaceUITUTORIAL
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _UITUTORIAL_GET_IS_THREAT_INDICATOR_ON();

Returns BOOL

Usage

Lua
local retval = UitutorialGetIsThreatIndicatorOn()

-- always works, by hash
local retval = Citizen.InvokeNative(0xFC2E0A5E9ED4E1B4, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = UitutorialGetIsThreatIndicatorOn();

// by hash
const retval = Citizen.invokeNative('0xFC2E0A5E9ED4E1B4', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xFC2E0A5E9ED4E1B4);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.