RedM Natives

_0x1C38C3577901AF1F

Hash0x1C38C3577901AF1F
Runtime nameN_0x1c38c3577901af1f
NamespaceVOICE
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x1C38C3577901AF1F();

Returns void

Usage

Lua
N_0x1c38c3577901af1f()

-- always works, by hash
Citizen.InvokeNative(0x1C38C3577901AF1F)
JavaScript and C#
JavaScript
N_0x1c38c3577901af1f();

// by hash
Citizen.invokeNative('0x1C38C3577901AF1F');
C#
Function.Call((Hash)0x1C38C3577901AF1F);
  • This native has no known name, so the runtime exposes it only as N_0x1c38c3577901af1f (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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