RedM Natives

_0xB3E8841F6BDAF83E

Hash0xB3E8841F6BDAF83E
Runtime nameN_0xb3e8841f6bdaf83e
NamespaceVOICE
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xB3E8841F6BDAF83E();

Returns void

Usage

Lua
N_0xb3e8841f6bdaf83e()

-- always works, by hash
Citizen.InvokeNative(0xB3E8841F6BDAF83E)
JavaScript and C#
JavaScript
N_0xb3e8841f6bdaf83e();

// by hash
Citizen.invokeNative('0xB3E8841F6BDAF83E');
C#
Function.Call((Hash)0xB3E8841F6BDAF83E);
  • This native has no known name, so the runtime exposes it only as N_0xb3e8841f6bdaf83e (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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