RedM Natives

_0xDC9B361CB7776673

Hash0xDC9B361CB7776673
Runtime nameN_0xdc9b361cb7776673
NamespaceVOICE
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xDC9B361CB7776673(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns void

Usage

Lua
N_0xdc9b361cb7776673(player)

-- always works, by hash
Citizen.InvokeNative(0xDC9B361CB7776673, player)
JavaScript and C#
JavaScript
N_0xdc9b361cb7776673(player);

// by hash
Citizen.invokeNative('0xDC9B361CB7776673', player);
C#
Function.Call((Hash)0xDC9B361CB7776673, player);
  • This native has no known name, so the runtime exposes it only as N_0xdc9b361cb7776673 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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