RedM Natives

_0xC61E2FD926DBB406

Hash0xC61E2FD926DBB406
Runtime nameN_0xc61e2fd926dbb406
NamespaceVOLUME
SideClient
NameHash only
Docs
Since build1311

Signature

void _0xC61E2FD926DBB406();

Returns void

Usage

Lua
N_0xc61e2fd926dbb406()

-- always works, by hash
Citizen.InvokeNative(0xC61E2FD926DBB406)
JavaScript and C#
JavaScript
N_0xc61e2fd926dbb406();

// by hash
Citizen.invokeNative('0xC61E2FD926DBB406');
C#
Function.Call((Hash)0xC61E2FD926DBB406);
  • This native has no known name, so the runtime exposes it only as N_0xc61e2fd926dbb406 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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