RedM Natives

_0xD460135C98940274

Hash0xD460135C98940274
Runtime nameN_0xd460135c98940274
NamespaceVOLUME
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xD460135C98940274(Volume volume, Any p1);

Parameters

NameTypeDescription
volumeVolume—
p1Any—

Returns void

Usage

Lua
N_0xd460135c98940274(volume, p1)

-- always works, by hash
Citizen.InvokeNative(0xD460135C98940274, volume, p1)
JavaScript and C#
JavaScript
N_0xd460135c98940274(volume, p1);

// by hash
Citizen.invokeNative('0xD460135C98940274', volume, p1);
C#
Function.Call((Hash)0xD460135C98940274, volume, p1);
  • This native has no known name, so the runtime exposes it only as N_0xd460135c98940274 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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