HAS_WEAPON_GOT_WEAPON_COMPONENT
Hash
0x76A18844E743BF91Runtime name
HasWeaponGotWeaponComponentNamespaceWEAPON
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x76A18844E743BF91Signature
BOOL HAS_WEAPON_GOT_WEAPON_COMPONENT(Object weapon, Hash addonHash);Parameters
| Name | Type | Description |
|---|---|---|
weapon | Object | — |
addonHash | Hash | — |
Returns BOOL
Usage
local retval = HasWeaponGotWeaponComponent(weapon, addonHash)
-- always works, by hash
local retval = Citizen.InvokeNative(0x76A18844E743BF91, weapon, addonHash, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = HasWeaponGotWeaponComponent(weapon, addonHash);
// by hash
const retval = Citizen.invokeNative('0x76A18844E743BF91', weapon, addonHash, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x76A18844E743BF91, weapon, addonHash);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`.
Sources
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